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Display in UMG

sequenceDiagram
  participant UI as User Widget
  participant Gen as QR Generator
  participant Img as Image
  UI->>Gen: Generate QR Code Texture Simple(Text)
  Gen-->>UI: UTexture2D
  UI->>Img: Set Brush from Texture
  1. Add an Image named e.g. QRImage (Is Variable).
  2. On Event Construct (or when your payload changes):
Generate QR Code Texture Simple (DynamicText)
→ QRImage → Set Brush from Texture
  1. For editable fields, call the same chain from On Text Changed on an Editable Text box.
Use caseString example
Product linkhttps://store.example/item/42
WiFiWIFI:T:WPA;S:Guest;P:Welcome123;;
Deep linkmygame://join/lobby/ABCDEF

Study WBP_QrCodeSampleWidget under QrCodeGenerator/ for the shipped layout.