flowchart TB Mode[Navigation Mode] -->|Spawn| SpawnType[Spawn Type Method] Mode -->|Spline| Spline[Spline Mesh + Spline Mesh Scale] SpawnType -->|Instanced| HISM[Hierarchical ISM] SpawnType -->|Actor| Pool[AWaypointActor pool]
SM_Waypoint_Arrow
true
Best performance for long paths — no actor tick overhead.
60
false
Use when each marker needs Blueprint logic or unique materials.
Implement On Path Finding Spline and return true to fully custom-build Spline Mesh Components (equivalent to BPI_Waypoint in the Blueprint package).
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