AOperatingSystemDronePawn
#include <OperatingSystemDrone/Private/World/OperatingSystemDronePawn.h>class AOperatingSystemDronePawnDefined in OperatingSystemDronePawn.h:18
Inherits:
APawnSubclassed by:AOperatingSystemDronePawnDefault
Inheritance diagram
Section titled “Inheritance diagram”---
config:
class:
hideEmptyMembersBox: true
---
classDiagram
class AOperatingSystemDronePawn["AOperatingSystemDronePawn"]
class APawn["APawn"]
APawn <|-- AOperatingSystemDronePawn
class AOperatingSystemDronePawnDefault["AOperatingSystemDronePawnDefault"]
AOperatingSystemDronePawn <|-- AOperatingSystemDronePawnDefault
Collaboration diagram
Section titled “Collaboration diagram”---
config:
class:
hideEmptyMembersBox: true
---
classDiagram
class AOperatingSystemDronePawn["AOperatingSystemDronePawn"]
class UOperatingSystemPidControllerComponent["UOperatingSystemPidControllerComponent"]
AOperatingSystemDronePawn *-- UOperatingSystemPidControllerComponent
class UOperatingSystemDroneWorldSubsystem["UOperatingSystemDroneWorldSubsystem"]
AOperatingSystemDronePawn *-- UOperatingSystemDroneWorldSubsystem
class UOperatingSystemDronePropellerComponent["UOperatingSystemDronePropellerComponent"]
AOperatingSystemDronePawn o-- UOperatingSystemDronePropellerComponent
Class detail
Section titled “Class detail”---
config:
class:
hideEmptyMembersBox: true
---
classDiagram
class AOperatingSystemDronePawn {
+AOperatingSystemDronePawn()
+BeginPlay() override
+Tick(float DeltaSeconds) override
+EndPlay(const EEndPlayReason::Type EndPlayReason) o
+AddPropellerComponent(UOperatingSystemDronePropellerComponent *Pr
+RegisterDroneWithWorld()
+UnregisterDroneFromWorld() bool
+CreateCameraComponent(USceneComponent *AttachTo, const FName Sock
+BeginControllingDrone(APlayerController *PlayerController)
+StopControllingDrone()
+GetRenderTarget() const UTextureRenderTarget2D *
+K2_GetPhysicsSimulatingBodyComponent() const UPrimitiveComponent *
+K2_GetPhysicsSimulatingBodyComponent_Implementation() const UPrimitiveComponent *
+DroneCameraCaptureComponent : TObjectPtr< USceneCaptureComponent2D >
+AltitudePidControllerComponent : TObjectPtr< UOperatingSystemPidControlle
+PitchStabilizationPidControllerComponent : TObjectPtr< UOperatingSystemPidControlle
+PitchCorrectionPidControllerComponent : TObjectPtr< UOperatingSystemPidControlle
+RollStabilizationPidControllerComponent : TObjectPtr< UOperatingSystemPidControlle
+YawStabilizationPidControllerComponent : TObjectPtr< UOperatingSystemPidControlle
+DroneDisplayName : FText
+ThrustPower : float
+MaxAltitude : float
+bRegisterAtStartup : bool
+RenderTextureResolution : FIntPoint
+ThrottleForceMultiplier : float
+PitchRollMultiplier : float
+YawMultiplier : float
+PitchStabilizationMultiplier : float
+RollStabilizationMultiplier : float
+YawStabilizationMultiplier : float
+InputContext : TSoftObjectPtr< UInputMappingContext >
+ThrustInputAction : TSoftObjectPtr< UInputAction >
+PitchForwardInputAction : TSoftObjectPtr< UInputAction >
+RollInputAction : TSoftObjectPtr< UInputAction >
+YawInputAction : TSoftObjectPtr< UInputAction >
+DroneWorldSubsystem : TWeakObjectPtr< UOperatingSystemDroneWor
+ControllingPlayerController : TWeakObjectPtr< APlayerController >
+CurrentThrustInput : float
+CurrentPitchForwardInput : float
+CurrentRollInput : float
+CurrentYawInput : float
+DesiredAltitude : float
+CurrentPitchForce : float
+CurrentRollForce : float
+CurrentYawForce : float
+PropellerComponents : TArray< UOperatingSystemDronePropellerCo
+ThrustInputHandle : uint32
+ThrustFinishInputHandle : uint32
+PitchForwardInputHandle : uint32
+PitchForwardFinishInputHandle : uint32
+RollInputHandle : uint32
+RollFinishInputHandle : uint32
+YawInputHandle : uint32
+YawFinishInputHandle : uint32
+ComputeForceZ(const float &DeltaSeconds) const float
+OnDroneRegistered()
+OnDroneUnregistered()
+K2_OnDroneRegistered()
+K2_OnDroneUnregistered()
+bHasBlueprintOnDroneRegistered : uint8
+bHasBlueprintOnDroneUnregistered : uint8
+Internal_HandleThrottle(const float &DeltaSeconds)
+Internal_HandlePitch(const float &DeltaSeconds)
+Internal_Pitch(const float &Force, const float &DeltaSecon
+Internal_PitchStabilization(const float &DeltaSeconds)
+Internal_HandleRoll(const float &DeltaSeconds)
+Internal_Roll(const float &Force, const float &DeltaSecon
+Internal_RollStabilization(const float &DeltaSeconds)
+Internal_HandleYaw(const float &DeltaSeconds)
+Internal_Yaw(const float &Force, const float &DeltaSecon
+Internal_YawStabilization(const float &DeltaSeconds)
+Internal_SetupInputs()
+Internal_Thrust(const FInputActionInstance &Instance)
+Internal_ThrustFinish(const FInputActionInstance &Instance)
+Internal_PitchForward(const FInputActionInstance &Instance)
+Internal_PitchForwardFinish(const FInputActionInstance &Instance)
+Internal_Roll(const FInputActionInstance &Instance)
+Internal_RollFinish(const FInputActionInstance &Instance)
+Internal_Yaw(const FInputActionInstance &Instance)
+Internal_YawFinish(const FInputActionInstance &Instance)
}
Caller impact — K2_GetPhysicsSimulatingBodyComponent
Section titled “Caller impact — K2_GetPhysicsSimulatingBodyComponent”Documented call sites inside the plugin (3):
flowchart LR AOperatingSystemDronePawn__K2_GetPhysicsSimulatingBodyComponent["AOperatingSystemDronePawn::K2_GetPhysicsSimulatingBodyComponent"] AOperatingSystemDronePawn__Internal_PitchStabilization["AOperatingSystemDronePawn::Internal_PitchStabilization"] AOperatingSystemDronePawn__Internal_PitchStabilization --> AOperatingSystemDronePawn__K2_GetPhysicsSimulatingBodyComponent AOperatingSystemDronePawn__Internal_RollStabilization["AOperatingSystemDronePawn::Internal_RollStabilization"] AOperatingSystemDronePawn__Internal_RollStabilization --> AOperatingSystemDronePawn__K2_GetPhysicsSimulatingBodyComponent AOperatingSystemDronePawn__Internal_YawStabilization["AOperatingSystemDronePawn::Internal_YawStabilization"] AOperatingSystemDronePawn__Internal_YawStabilization --> AOperatingSystemDronePawn__K2_GetPhysicsSimulatingBodyComponent
Public Methods
Section titled “Public Methods”| Return | Name | Description |
|---|---|---|
AOperatingSystemDronePawn | ||
void | BeginPlay virtual override | |
void | Tick virtual override | |
void | EndPlay virtual override | |
void | AddPropellerComponent | |
void | RegisterDroneWithWorld | |
bool | UnregisterDroneFromWorld | |
void | CreateCameraComponent | |
void | BeginControllingDrone | |
void | StopControllingDrone | |
UTextureRenderTarget2D * | GetRenderTarget const | |
UPrimitiveComponent * | K2_GetPhysicsSimulatingBodyComponent const | |
UPrimitiveComponent * | K2_GetPhysicsSimulatingBodyComponent_Implementation virtual const inline |
AOperatingSystemDronePawn
Section titled “AOperatingSystemDronePawn”AOperatingSystemDronePawn()Defined in OperatingSystemDronePawn.h:142
References
Section titled “References”AltitudePidControllerComponentCHECK_IN_BPIMPLEMENTED_IN_BP_LAMBDAOnDroneRegisteredOnDroneUnregisteredPitchCorrectionPidControllerComponentPitchStabilizationPidControllerComponentRollStabilizationPidControllerComponentYawStabilizationPidControllerComponent
BeginPlay
Section titled “BeginPlay”virtual override
virtual void BeginPlay() overrideDefined in OperatingSystemDronePawn.h:144
References
Section titled “References”virtual override
virtual void Tick(float DeltaSeconds) overrideDefined in OperatingSystemDronePawn.h:145
References
Section titled “References”ComputeForceZInternal_HandlePitchInternal_HandleRollInternal_HandleThrottleInternal_HandleYawPropellerComponents
Reimplemented by
Section titled “Reimplemented by”EndPlay
Section titled “EndPlay”virtual override
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) overrideDefined in OperatingSystemDronePawn.h:146
References
Section titled “References”AddPropellerComponent
Section titled “AddPropellerComponent”void AddPropellerComponent(UOperatingSystemDronePropellerComponent * PropellerComponent)Defined in OperatingSystemDronePawn.h:148
References
Section titled “References”RegisterDroneWithWorld
Section titled “RegisterDroneWithWorld”void RegisterDroneWithWorld()Defined in OperatingSystemDronePawn.h:151
Referenced by
Section titled “Referenced by”References
Section titled “References”UnregisterDroneFromWorld
Section titled “UnregisterDroneFromWorld”bool UnregisterDroneFromWorld()Defined in OperatingSystemDronePawn.h:154
Referenced by
Section titled “Referenced by”References
Section titled “References”CreateCameraComponent
Section titled “CreateCameraComponent”void CreateCameraComponent(USceneComponent * AttachTo, const FName SocketName = NAME_None)Defined in OperatingSystemDronePawn.h:157
References
Section titled “References”BeginControllingDrone
Section titled “BeginControllingDrone”void BeginControllingDrone(APlayerController * PlayerController)Defined in OperatingSystemDronePawn.h:160
References
Section titled “References”StopControllingDrone
Section titled “StopControllingDrone”void StopControllingDrone()Defined in OperatingSystemDronePawn.h:163
References
Section titled “References”ControllingPlayerControllerInputContextLOCAL_REMOVE_BINDING
GetRenderTarget
Section titled “GetRenderTarget”const
UTextureRenderTarget2D * GetRenderTarget() constDefined in OperatingSystemDronePawn.h:166
References
Section titled “References”K2_GetPhysicsSimulatingBodyComponent
Section titled “K2_GetPhysicsSimulatingBodyComponent”const
UPrimitiveComponent * K2_GetPhysicsSimulatingBodyComponent() constDefined in OperatingSystemDronePawn.h:169
Referenced by
Section titled “Referenced by”K2_GetPhysicsSimulatingBodyComponent_Implementation
Section titled “K2_GetPhysicsSimulatingBodyComponent_Implementation”virtual const inline
virtual inline UPrimitiveComponent * K2_GetPhysicsSimulatingBodyComponent_Implementation() constDefined in OperatingSystemDronePawn.h:170
Reimplemented by
Section titled “Reimplemented by”Protected Attributes
Section titled “Protected Attributes”DroneCameraCaptureComponent
Section titled “DroneCameraCaptureComponent”TObjectPtr< USceneCaptureComponent2D > DroneCameraCaptureComponentDefined in OperatingSystemDronePawn.h:25
Referenced by
Section titled “Referenced by”AOperatingSystemDronePawnDefaultCreateCameraComponentGetRenderTargetOnDroneRegisteredOnDroneUnregistered
AltitudePidControllerComponent
Section titled “AltitudePidControllerComponent”TObjectPtr< UOperatingSystemPidControllerComponent > AltitudePidControllerComponentDefined in OperatingSystemDronePawn.h:28
Referenced by
Section titled “Referenced by”PitchStabilizationPidControllerComponent
Section titled “PitchStabilizationPidControllerComponent”TObjectPtr< UOperatingSystemPidControllerComponent > PitchStabilizationPidControllerComponentDefined in OperatingSystemDronePawn.h:31
Referenced by
Section titled “Referenced by”PitchCorrectionPidControllerComponent
Section titled “PitchCorrectionPidControllerComponent”TObjectPtr< UOperatingSystemPidControllerComponent > PitchCorrectionPidControllerComponentDefined in OperatingSystemDronePawn.h:34
Referenced by
Section titled “Referenced by”RollStabilizationPidControllerComponent
Section titled “RollStabilizationPidControllerComponent”TObjectPtr< UOperatingSystemPidControllerComponent > RollStabilizationPidControllerComponentDefined in OperatingSystemDronePawn.h:37
Referenced by
Section titled “Referenced by”YawStabilizationPidControllerComponent
Section titled “YawStabilizationPidControllerComponent”TObjectPtr< UOperatingSystemPidControllerComponent > YawStabilizationPidControllerComponentDefined in OperatingSystemDronePawn.h:40
Referenced by
Section titled “Referenced by”DroneDisplayName
Section titled “DroneDisplayName”FText DroneDisplayNameDefined in OperatingSystemDronePawn.h:43
Section titled “Defined in OperatingSystemDronePawn.h:43”ThrustPower
Section titled “ThrustPower”float ThrustPowerDefined in OperatingSystemDronePawn.h:46
Referenced by
Section titled “Referenced by”MaxAltitude
Section titled “MaxAltitude”float MaxAltitudeDefined in OperatingSystemDronePawn.h:49
Referenced by
Section titled “Referenced by”bRegisterAtStartup
Section titled “bRegisterAtStartup”bool bRegisterAtStartupDefined in OperatingSystemDronePawn.h:52
Referenced by
Section titled “Referenced by”RenderTextureResolution
Section titled “RenderTextureResolution”FIntPoint RenderTextureResolutionDefined in OperatingSystemDronePawn.h:55
Referenced by
Section titled “Referenced by”ThrottleForceMultiplier
Section titled “ThrottleForceMultiplier”float ThrottleForceMultiplierDefined in OperatingSystemDronePawn.h:58
Referenced by
Section titled “Referenced by”PitchRollMultiplier
Section titled “PitchRollMultiplier”float PitchRollMultiplierDefined in OperatingSystemDronePawn.h:61
Referenced by
Section titled “Referenced by”YawMultiplier
Section titled “YawMultiplier”float YawMultiplierDefined in OperatingSystemDronePawn.h:64
Referenced by
Section titled “Referenced by”PitchStabilizationMultiplier
Section titled “PitchStabilizationMultiplier”float PitchStabilizationMultiplierDefined in OperatingSystemDronePawn.h:67
Referenced by
Section titled “Referenced by”RollStabilizationMultiplier
Section titled “RollStabilizationMultiplier”float RollStabilizationMultiplierDefined in OperatingSystemDronePawn.h:70
Referenced by
Section titled “Referenced by”YawStabilizationMultiplier
Section titled “YawStabilizationMultiplier”float YawStabilizationMultiplierDefined in OperatingSystemDronePawn.h:73
Referenced by
Section titled “Referenced by”InputContext
Section titled “InputContext”TSoftObjectPtr< UInputMappingContext > InputContextDefined in OperatingSystemDronePawn.h:76
Referenced by
Section titled “Referenced by”ThrustInputAction
Section titled “ThrustInputAction”TSoftObjectPtr< UInputAction > ThrustInputActionDefined in OperatingSystemDronePawn.h:79
Section titled “Defined in OperatingSystemDronePawn.h:79”PitchForwardInputAction
Section titled “PitchForwardInputAction”TSoftObjectPtr< UInputAction > PitchForwardInputActionDefined in OperatingSystemDronePawn.h:82
Section titled “Defined in OperatingSystemDronePawn.h:82”RollInputAction
Section titled “RollInputAction”TSoftObjectPtr< UInputAction > RollInputActionDefined in OperatingSystemDronePawn.h:85
Section titled “Defined in OperatingSystemDronePawn.h:85”YawInputAction
Section titled “YawInputAction”TSoftObjectPtr< UInputAction > YawInputActionDefined in OperatingSystemDronePawn.h:88
Section titled “Defined in OperatingSystemDronePawn.h:88”DroneWorldSubsystem
Section titled “DroneWorldSubsystem”TWeakObjectPtr< UOperatingSystemDroneWorldSubsystem > DroneWorldSubsystemDefined in OperatingSystemDronePawn.h:91
Referenced by
Section titled “Referenced by”ControllingPlayerController
Section titled “ControllingPlayerController”TWeakObjectPtr< APlayerController > ControllingPlayerControllerDefined in OperatingSystemDronePawn.h:94
Referenced by
Section titled “Referenced by”CurrentThrustInput
Section titled “CurrentThrustInput”float CurrentThrustInputDefined in OperatingSystemDronePawn.h:97
Referenced by
Section titled “Referenced by”CurrentPitchForwardInput
Section titled “CurrentPitchForwardInput”float CurrentPitchForwardInputDefined in OperatingSystemDronePawn.h:100
Referenced by
Section titled “Referenced by”CurrentRollInput
Section titled “CurrentRollInput”float CurrentRollInputDefined in OperatingSystemDronePawn.h:103
Referenced by
Section titled “Referenced by”CurrentYawInput
Section titled “CurrentYawInput”float CurrentYawInputDefined in OperatingSystemDronePawn.h:106
Referenced by
Section titled “Referenced by”DesiredAltitude
Section titled “DesiredAltitude”float DesiredAltitudeDefined in OperatingSystemDronePawn.h:109
Referenced by
Section titled “Referenced by”CurrentPitchForce
Section titled “CurrentPitchForce”float CurrentPitchForceDefined in OperatingSystemDronePawn.h:112
Referenced by
Section titled “Referenced by”CurrentRollForce
Section titled “CurrentRollForce”float CurrentRollForceDefined in OperatingSystemDronePawn.h:115
Referenced by
Section titled “Referenced by”CurrentYawForce
Section titled “CurrentYawForce”float CurrentYawForceDefined in OperatingSystemDronePawn.h:118
Referenced by
Section titled “Referenced by”PropellerComponents
Section titled “PropellerComponents”TArray< UOperatingSystemDronePropellerComponent * > PropellerComponentsDefined in OperatingSystemDronePawn.h:121
Referenced by
Section titled “Referenced by”ThrustInputHandle
Section titled “ThrustInputHandle”uint32 ThrustInputHandleDefined in OperatingSystemDronePawn.h:123
Section titled “Defined in OperatingSystemDronePawn.h:123”ThrustFinishInputHandle
Section titled “ThrustFinishInputHandle”uint32 ThrustFinishInputHandleDefined in OperatingSystemDronePawn.h:124
Section titled “Defined in OperatingSystemDronePawn.h:124”PitchForwardInputHandle
Section titled “PitchForwardInputHandle”uint32 PitchForwardInputHandleDefined in OperatingSystemDronePawn.h:126
Section titled “Defined in OperatingSystemDronePawn.h:126”PitchForwardFinishInputHandle
Section titled “PitchForwardFinishInputHandle”uint32 PitchForwardFinishInputHandleDefined in OperatingSystemDronePawn.h:127
Section titled “Defined in OperatingSystemDronePawn.h:127”RollInputHandle
Section titled “RollInputHandle”uint32 RollInputHandleDefined in OperatingSystemDronePawn.h:129
Section titled “Defined in OperatingSystemDronePawn.h:129”RollFinishInputHandle
Section titled “RollFinishInputHandle”uint32 RollFinishInputHandleDefined in OperatingSystemDronePawn.h:130
Section titled “Defined in OperatingSystemDronePawn.h:130”YawInputHandle
Section titled “YawInputHandle”uint32 YawInputHandleDefined in OperatingSystemDronePawn.h:132
Section titled “Defined in OperatingSystemDronePawn.h:132”YawFinishInputHandle
Section titled “YawFinishInputHandle”uint32 YawFinishInputHandleDefined in OperatingSystemDronePawn.h:133
Protected Methods
Section titled “Protected Methods”| Return | Name | Description |
|---|---|---|
float | ComputeForceZ const | |
void | OnDroneRegistered virtual inline | |
void | OnDroneUnregistered virtual inline | |
void | K2_OnDroneRegistered | |
void | K2_OnDroneUnregistered |
ComputeForceZ
Section titled “ComputeForceZ”const
float ComputeForceZ(const float & DeltaSeconds) constDefined in OperatingSystemDronePawn.h:204
Referenced by
Section titled “Referenced by”References
Section titled “References”OnDroneRegistered
Section titled “OnDroneRegistered”virtual inline
virtual inline void OnDroneRegistered()Defined in OperatingSystemDronePawn.h:205
Referenced by
Section titled “Referenced by”Reimplemented by
Section titled “Reimplemented by”OnDroneUnregistered
Section titled “OnDroneUnregistered”virtual inline
virtual inline void OnDroneUnregistered()Defined in OperatingSystemDronePawn.h:206
Referenced by
Section titled “Referenced by”Reimplemented by
Section titled “Reimplemented by”K2_OnDroneRegistered
Section titled “K2_OnDroneRegistered”void K2_OnDroneRegistered()Defined in OperatingSystemDronePawn.h:209
Referenced by
Section titled “Referenced by”K2_OnDroneUnregistered
Section titled “K2_OnDroneUnregistered”void K2_OnDroneUnregistered()Defined in OperatingSystemDronePawn.h:212
Referenced by
Section titled “Referenced by”Private Attributes
Section titled “Private Attributes”| Return | Name | Description |
|---|---|---|
uint8 | bHasBlueprintOnDroneRegistered | |
uint8 | bHasBlueprintOnDroneUnregistered |
bHasBlueprintOnDroneRegistered
Section titled “bHasBlueprintOnDroneRegistered”uint8 bHasBlueprintOnDroneRegisteredDefined in OperatingSystemDronePawn.h:137
Referenced by
Section titled “Referenced by”bHasBlueprintOnDroneUnregistered
Section titled “bHasBlueprintOnDroneUnregistered”uint8 bHasBlueprintOnDroneUnregisteredDefined in OperatingSystemDronePawn.h:138
Referenced by
Section titled “Referenced by”Private Methods
Section titled “Private Methods”| Return | Name | Description |
|---|---|---|
void | Internal_HandleThrottle | |
void | Internal_HandlePitch | |
void | Internal_Pitch | |
void | Internal_PitchStabilization | |
void | Internal_HandleRoll | |
void | Internal_Roll | |
void | Internal_RollStabilization | |
void | Internal_HandleYaw | |
void | Internal_Yaw | |
void | Internal_YawStabilization | |
void | Internal_SetupInputs | |
void | Internal_Thrust | |
void | Internal_ThrustFinish | |
void | Internal_PitchForward | |
void | Internal_PitchForwardFinish | |
void | Internal_Roll | |
void | Internal_RollFinish | |
void | Internal_Yaw | |
void | Internal_YawFinish |
Internal_HandleThrottle
Section titled “Internal_HandleThrottle”void Internal_HandleThrottle(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:174
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_HandlePitch
Section titled “Internal_HandlePitch”void Internal_HandlePitch(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:176
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_Pitch
Section titled “Internal_Pitch”void Internal_Pitch(const float & Force, const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:177
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_PitchStabilization
Section titled “Internal_PitchStabilization”void Internal_PitchStabilization(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:178
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_PitchK2_GetPhysicsSimulatingBodyComponentPitchCorrectionPidControllerComponentPitchStabilizationMultiplierPitchStabilizationPidControllerComponent
Internal_HandleRoll
Section titled “Internal_HandleRoll”void Internal_HandleRoll(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:180
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_Roll
Section titled “Internal_Roll”void Internal_Roll(const float & Force, const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:181
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_RollStabilization
Section titled “Internal_RollStabilization”void Internal_RollStabilization(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:182
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_RollK2_GetPhysicsSimulatingBodyComponentRollStabilizationMultiplierRollStabilizationPidControllerComponent
Internal_HandleYaw
Section titled “Internal_HandleYaw”void Internal_HandleYaw(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:184
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_Yaw
Section titled “Internal_Yaw”void Internal_Yaw(const float & Force, const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:185
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_YawStabilization
Section titled “Internal_YawStabilization”void Internal_YawStabilization(const float & DeltaSeconds)Defined in OperatingSystemDronePawn.h:186
Referenced by
Section titled “Referenced by”References
Section titled “References”Internal_YawK2_GetPhysicsSimulatingBodyComponentYawStabilizationMultiplierYawStabilizationPidControllerComponent
Internal_SetupInputs
Section titled “Internal_SetupInputs”void Internal_SetupInputs()Defined in OperatingSystemDronePawn.h:188
Referenced by
Section titled “Referenced by”References
Section titled “References”ControllingPlayerControllerLOCAL_DEFINE_ACTION
Internal_Thrust
Section titled “Internal_Thrust”void Internal_Thrust(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:190
References
Section titled “References”Internal_ThrustFinish
Section titled “Internal_ThrustFinish”void Internal_ThrustFinish(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:191
References
Section titled “References”Internal_PitchForward
Section titled “Internal_PitchForward”void Internal_PitchForward(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:193
References
Section titled “References”Internal_PitchForwardFinish
Section titled “Internal_PitchForwardFinish”void Internal_PitchForwardFinish(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:194
References
Section titled “References”Internal_Roll
Section titled “Internal_Roll”void Internal_Roll(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:196
References
Section titled “References”Internal_RollFinish
Section titled “Internal_RollFinish”void Internal_RollFinish(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:197
References
Section titled “References”Internal_Yaw
Section titled “Internal_Yaw”void Internal_Yaw(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:199
References
Section titled “References”Internal_YawFinish
Section titled “Internal_YawFinish”void Internal_YawFinish(const FInputActionInstance & Instance)Defined in OperatingSystemDronePawn.h:200