Changelog
Released Operating System Simulator v3.6.0
Operating System Simulator v3.6.0: Reworked build modules for Lite edition. Plus 5 more changes.
- Reworked build modules for Lite edition.
- Icon widget class is now settable from plugin settings.
- Taskbar button class is now settable from plugin settings.
- Data object blueprints now have full support for getting subsystems and spawning actors.
- Fixed LNK error when inheriting base program in C++.
- Fixed various issues with taskbar.
Released Objective Waypoint System v1.8.0
Fixed issues in Operating System Simulator v3.5.3
Released Operating System Simulator v3.5.2
Updated all products to Unreal Engine 5.4
All YetiTech Studios marketplace plugins now support Unreal Engine 5.4. Epic released UE 5.4 on April 23, 2024.
Unreal Engine 5.4 launched on 23 April 2024. After individual plugin updates, our full catalog was validated for UE 5.4.
Plugins updated:
- Game Viewport Widget
- Objective Waypoint System (C++)
- Operating System Simulator
- QR Code Generator
- Web Browser UMG
- Objective Waypoint System (Blueprints)
- Draggable Window
Released Auto Aim Component v1.3.0
Released Operating System Simulator v3.5.1
Operating System Simulator v3.5.1: Static battery related functions. Plus 4 more changes.
- Static battery related functions.
- Validates battery first in portable device actor.
- Fixed
OnDeviceCreatedcalling even when not created. - Fixed potential crash when shutting down device.
- Removed
GetBatteryHealthStateText. Use static function instead.
Released Operating System Simulator v3.5.0
Operating System Simulator v3.5.0: Added portable device actor. Plus 21 more changes.
- Added portable device actor.
- Added option to sent programs to background or fully close.
- Added default (admin) user.
- Added Operating System Battery.
- Added toggleable option for programs to run on portable device.
- Added phone OS class.
- Added option to set whether OS should install or boot directly.
- Added delegates FOnOperatingSystemStarted in device actor.
- Added mobile device tag.
- Added Blueprint implementable events check.
- Added Phone OS tag.
- Refactored save game.
- Refactored load game.
- Moved device manager to device actor.
- Renamed
FVersiontoFOperatingSystemVersion. - Move
FOperatingSystemNotificationto it’s own file. - Move
FOperatingSystemSize*to it’s own file. - Move
FOperatingSystemSaveLoad*to it’s own file.. - Fixed a potential crash with Unix OS.
- Fixed a potential crash with Draw Widget to Texture function.
- Deprecated
bOperatingSystemIsPreInstalledproperty. - Removed
bIsPreInstalledproperty.